Byzantine Power Game
Part III, Chapter VI
Max finds himself in a room filled with filling cabinets linking the Inner Circle to hundreds of major crimes throughout the city. Max, realising he has nothing to lose, decides to head to Aesir HQ, but first he must escape the Asgard Building.
He then makes his way through the building, killing all the Killer Suits and Mercenaries in his way, whilst he looks for the exit.
After an intese shootout, Max exits the building.
PS2/XboxEditOn the PS2/Xbox version, this level is divided into three levels:
- Byzantine Power Game
- Nothing To Lose
- Clean Up Duty
- Asgard Building: meeting room, main foyer...
- The title refers to the Byzantine Empire, a sub-set of the Roman Empire.
- As you leave the room filled with filling cabinets, behind the first door is a fuse box. Shooting the fuse box will unlock the otherwise locked door, on the other side of the room and inside is some Shotgun and Desert Eagle ammo.
WalkthroughEditMax Payne - Part III, Chapter 6 - Byzantine Power Game (PC)(07:06)