|Effects|| Low damage (Max Payne 2)|
High damage (Max Payne 3)
Melee is a simple attack that does minimal damage (Maximum damage in Max Payne 3), but is effective if you're conserving ammo or just want to hit someone personally (to be more precise up close & personal). It also works if you need to break something, like a window.
Not the weapon of choice, especially of couse while in a quick paced gun-down with alot of enemies, and/or especially with the tougher enemies (more in particular usually enemies that are commandos, or simply bosses). Good if you're almost or completely out of ammo, and you happen to be staring down that commando. It's better than nothing, but always go with an alternative if you have it.
Melee is not completely useless, however. It can be used to hit people from behind walls, and against single enemies it guarantees a kill should the first hit be successful since the enemies are locked in a perpetual stun-lock.
In Max Payne 2, the player can now execute the pistol whip action with any weapon (as long as the player has a weapon).
Melee attacks do not require ammo.
In Max Payne 3 singleplayer, Max instead does a takedown to a enemy but it only requires 1 ammunition ammo to finish off a victim. This can be done with any weapon (except for other weapons that uses explosives E.G. grenade launchers, LAWs, ETC). If Max does not have have any ammo, the player can disarm an assailant and finish the victim off at the same time as the player freely uses this weapon againts his enemies. Not only the player can perform a simple Melee hit but most NPCs will perform this to Max if the player is close enough for him to hit a player.
In Max Payne 3 multiplayer, unlike singleplayer mode all players can only use thier current weapon to melee someone (e.g. using a rifle butt as a melee weapon).
- In Max Payne 3, performing this 100 times to a enemy (or players in multiplayer) will earn a achievement/trophy You Play, You Pay, You Bastard.